Spencer P. Greenhalgh
Curriculum Vitae (download PDF)

620 Farm Lane, Room 447
East Lansing, MI 48824
greenha6@msu.edu
spencergreenhalgh.com

EDUCATION

2018 Michigan State University Educational Psychology and Educational Technology PhD
2012 Brigham Young University French Teaching BA

FURTHER TRAINING

2018 MSU College of Arts and Letters Digital Humanities Graduate Certificate
2016 MSU College of Comm. Arts and Sciences Serious Games Graduate Certificate
2016 Humanities Intensive Teaching and Learning Workshops Text Analysis: From Object to Interpretation

AWARDS

2017 Best Paper Award
SITE International Conference
2016 AECT Cross-Cultural Research Award
Association for Educational Communications & Technology
2016 Best Paper Award
SITE International Conference

FELLOWSHIPS

2017-2018 Alumni Fellowship ($5,000)
MSU College of Education
2016 Digital Humanities Summer Program Funding ($850)
MSU College of Arts and Letters
2014-2016 French Language Fellow ($16,000)
MSU Residential College in the Arts and Humanities
2013-2018 Dean’s Scholar Award ($110,000)
MSU College of Education

PUBLICATIONS

Peer-Reviewed Journal Articles

Rosenberg, J. M., Greenhalgh, S. P., Wolf, L. G., & Koehler, M. J. (in press). Strategies, use, and impact of social media for supporting teacher community within professional development: The case of one urban STEM program. Journal of Computers in Mathematics and Science Teaching.

Koehler, M. J., Arnold, B. J., Greenhalgh, S. P., & Boltz, L. O. (2017). A taxonomy approach to studying how gamers review games. Simulation & Gaming, 48, 363-380. http://doi.org/10.1177/1046878117703680

Greenhalgh, S. P., Koehler, M. J. (2017). 28 days later: Twitter hashtags as “just in time” teacher professional development. Tech Trends, 61, 273–281. http://doi.org/10.1007/s11528-016-0142-4

Koehler, M. J., Greenhalgh, S. P., Rosenberg, J. M., & Keenan, S. F. (2017). What the tech is going on with teachers’ digital teaching portfolios? Using the TPACK framework to analyze teachers’ technological understanding. Journal of Technology and Teacher Education, 25, 31-59.

Greenhalgh, S. P., Rosenberg, J. M., & Wolf, L. G. (2016). For all intents and purposes: Twitter as a foundational technology for teachers. E-Learning and Digital Media, 13, 81-98. http://doi.org/10.1177/2042753016672131

Rosenberg, J. M., Greenhalgh, S. P., Koehler, M. J., Akcaoglu, M., & Hamilton, E. (2016). An investigation of State Educational Twitter Hashtags (SETHs) as affinity spaces. E-Learning and Digital Media, 13, 24-44. http://doi.org/10.1177/2042753016672351

Journal Articles Submitted for Publication

Greenhalgh, S. P., Koehler, M. J., & Boltz, L. O. (under review). The fun of its parts: The relationship between game features and player ratings in educational games. Submitted: February 2017

Book Chapters

Smith, J. P., & Greenhalgh, S. P. (2017). The role of (real) thinking in education: Why Dewey still raises the bar on educators. In L. J. Waks & A. R. English (Eds.), John Dewey’s Democracy and Education: A centennial handbook (pp. 99-107). New York, NY: Cambridge University Press.

Staudt Willet, K. B., Koehler, M. J., & Greenhalgh, S. P. (2017). A tweet by any other frame: Comparing three theoretical frameworks for studying educator interactions on Twitter. In L. Liu & D. C. Gibson (Eds.), Research highlights in technology and teacher education 2017 (pp. 63-70). Waynesville, NC: Association for the Advancement of Computing in Education (AACE). [Invited reprint of conference presentation in edited book]

Greenhalgh, S. P., Koehler, M. J., Boltz, L. O. (2016). What we like when we like educational games: Examining the effect of design features on player enjoyment. In L. Liu & D. C. Gibson (Eds.), Research highlights in technology and teacher education 2016 (pp. 95-102). Waynesville, NC: Association for the Advancement of Computing in Education (AACE). [Invited reprint of conference presentation in edited book]

Keenan, S., Rosenberg, J. M., Greenhalgh, S. P., & Koehler, M. J. (2016). Examining teachers’ technology use through digital portfolios. In L. Liu & D. C. Gibson (Eds.), Research highlights in technology and teacher education 2016 (pp. 197-204). Waynesville, NC: Association for the Advancement of Computing in Education (AACE). [Invited reprint of conference presentation in edited book]

Greenhalgh, S. P. (2016). Affordances and constraints of analog games for ethics education: Dilemmas and dragons. In K. D. Valentine & L. J. Jensen (Eds.), Examining the evolution of gaming and its impact on social, cultural, and political perspectives. Hershey, PA: IGI Global

Greenhalgh, S. P., & Koehler, M. J. (2015). “Pretty good practices” for the design of teacher portfolio courses. In M. L. Niess & H. Gillow-Wiles (Eds.), Handbook of research on teacher education in the digital age (pp. 256-280). Hershey, PA: IGI Global.

Rosenberg, J. M., Greenhalgh, S. P., & Koehler, M. J. (2015). A performance assessment of teachers’ TPACK using artifacts from digital portfolios. In L. Liu & D. C. Gibson (Eds.), Research highlights in technology and teacher education 2015 (pp. 189-196). Waynesville, NC: Association for the Advancement of Computing in Education (AACE). [Invited reprint of conference presentation in edited book]

Conference Presentations

Greenhalgh, S. P., Rosenberg, J. M., & Koehler, M. J. (2017, November). Hide and go tweet: Comparing methods for locating educational hashtag participants. Paper to be presented at the meeting of the Association for Educational Communications and Technology International Convention, Jacksonville, FL.

Greenhalgh, S. P., Staudt Willet, K. B., Rosenberg, J. M., & Koehler, M. J. (2017, November). No accounting for theory? The case for an affinity space approach to educational hashtag research. Paper to be presented at the Association for Educational Communications and Technology International Convention 2017, Jacksonville, FL.

Greenhalgh, S. P., Rosenberg, J. M., & Koehler, M. J. (2017, May). Combining data sets and methods to explore equity in teacher professional development. In D. G. Krutka (Chair), Data, Big and Small. Symposium conducted at the meeting of the American Educational Research Association, San Antonio, TX.

Greenhalgh, S. P., Rosenberg, J. M., & Koehler, M. J. (2017, March). Avoiding madness in our methods: Considerations for Twitter research in teacher education. In P. Resta & S. Smith (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2017 (pp. 1558-1561). Waynesville, NC: Association for the Advancement of Computing in Education (AACE).

Greenhalgh, S. P., & Koehler, M. J. (2017, March). Tweeting in the time of terrorism: Who participates in a French hashtag-based affinity space, where, and how?. In P. Resta & S. Smith (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2017 (pp. 614-619). Waynesville, NC: Association for the Advancement of Computing in Education (AACE).

Rosenberg, J. M., Akcaoglu, M., Staudt Willet, K. B., Greenhalgh, S. P., & Koehler, M. J. (2017, March). A Tale of two Twitters: Synchronous and Asynchronous Use of the Same hashtag. In P. Resta & S. Smith (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2017 (pp. 283-286). Waynesville, NC: Association for the Advancement of Computing in Education (AACE).

Staudt Willet, K. B., Koehler, M. J., & Greenhalgh, S. P. (2017, March). A tweet by any other frame: Three Approaches to Studying Educator Interactions on Twitter. In P. Resta & S. Smith (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2017 (pp. 1823-1830). Waynesville, NC: Association for the Advancement of Computing in Education (AACE).

Willis, J., Greenhalgh, S. P., Nadolny, L., Liu, S., Aldemir, T., Rogers, S., Trevathan, M., … and Oliver, W. (2017, March). Exploring the rules of the game: Games in the classroom, game-based learning, gamification, and simulations. In P. Resta & S. Smith (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2017 (pp. 475-480). Waynesville, NC: Association for the Advancement of Computing in Education (AACE).

Greenhalgh, S. P. (2016, October). Some of these games are not like the others: Educational board games, genres, and learning. Paper presented at the meeting of the Association for Educational Communications and Technology International Convention, Las Vegas, NV.

Greenhalgh, S. P., & Koehler, M. J. (2016, October). Teachers, Twitter, and terrorism: Combining digital research methods to study online educational conversations in France. Paper presented at the meeting of the Association for Educational Communications and Technology International Convention, Las Vegas, NV.

Nyland, R., Greenhalgh, S. P., Rosenberg, J. M., Koehler, M. J., Veletsianos, G., & Kimmons, R. (2016, October). Public data mining methods, ethics, & legalities. Panel presented at the meeting of the Association for Educational Communications and Technology International Convention, Las Vegas, NV.

Rosenberg, J. M., Greenhalgh, S. P., & Wolf, L. G. (2016, October). Participating from near and far: Analyzing online graduate learning communities with social network analysis. Paper presented at the meeting of the Association for Educational Communications and Technology International Convention, Las Vegas, NV.

Greenhalgh, S. P. (2016, April). Exploring the effect of second language proficiency on students’ completion of other game-based curricular tasks. Paper presented at the meeting of the American Educational Research Association, Washington, D.C.

Arnold, B., Koehler, M., & Greenhalgh, S. P. (2016, March). Design principles for creating and maintaining immersive experiences in educational games. In G. Chamblee & L. Langlub (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2016 (pp. 502-508). Waynesville, NC: Association for the Advancement of Computing in Education (AACE).

Greenhalgh, S. P., Koehler, M. J., & Boltz, L. O. (2016, March). What features we like when we like educational games. In G. Chamblee & L. Langlub (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2016 (pp. 554-561). Waynesville, NC: Association for the Advancement of Computing in Education (AACE).

Greenhalgh, S. P., Rosenberg, J. M., & Wolf, L. G. (2016, March). For every tweet there is a purpose: Twitter within (and beyond) an online graduate program. In G. Chamblee & L. Langlub (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2016 (pp. 2044-2049). Waynesville, NC: Association for the Advancement of Computing in Education (AACE).

Keenan, S. F., Rosenberg, J. M., Greenhalgh, S. P., & Koehler, M. J. (2016, March). Examining teachers’ technology use through digital portfolios. In G. Chamblee & L. Langlub (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2016 (pp. 1084-1091). Waynesville, NC: Association for the Advancement of Computing in Education (AACE).

Koehler, M. J., Greenhalgh, S. P., & Boltz, L. O. (2016, March). Here we are, now entertain us! A comparison of educational and non-educational board games. In G. Chamblee & L. Langlub (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2016 (pp. 567-572). Waynesville, NC: Association for the Advancement of Computing in Education (AACE).

Rosenberg, J. M., Koehler, M. J., Akcaoglu, M., Greenhalgh, S. P., & Hamilton, E. R. (2016, March). State Educational Twitter Hashtags: An introduction and research agenda. In G. Chamblee & L. Langlub (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2016 (pp. 355-360). Waynesville, NC: Association for the Advancement of Computing in Education (AACE).

Greenhalgh, S. P., Rosenberg, J. M., Keenan, S., & Koehler, M. J. (2015, November). An investigation of the use of digital portfolios for understanding educators’ technology knowledge. Paper presented at the Association for Educational Communications and Technology Conference, Indianapolis, IN.

Rosenberg, J. M., Akcaoglu, M., Hamilton, E., Greenhalgh, S. P., & Koehler, M. J. (2015, November). Tweeting U.S.A.: An examination of State Educational Twitter Hashtags (SETHs). Paper presented at the Association for Educational Communications and Technology Conference, Indianapolis, IN.

Kwong, J., Greenhalgh, S. P., & Hartman, D. K. (2015, May). The child, the curriculum, and computer games: The digital gamification of education in the U.S. Keynote address at the 1st International Congress of the Turkic World Children’s Games and Toys, Eskişehir University, Eskişehir, Turkey.

Greenhalgh, S. P., Kwong, J., & Hartman, D. K. (2015, May). The gamification of teaching and learning in U.S. schools: Concepts, practices, designs, and technologies. Keynote address at the 14th USOS Symposium, Bartin University, Bartin, Turkey.

Boltz, L. O., Arnold, B. & Greenhalgh, S. (2015). Players, features, and enjoyment: Entertainment games as models for educational games. In D. Rutledge & D. Slykhuis (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2015 (pp. 822-829). Chesapeake, VA: Association for the Advancement of Computing in Education (AACE).

Koehler, M., Greenhalgh, S. P., & Zellner, A. (2015). Potential applications of sentiment analysis in educational research and practice – Is SITE the friendliest conference? In D. Rutledge & D. Slykhuis (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2015 (pp. 1348-1354). Chesapeake, VA: Association for the Advancement of Computing in Education (AACE).

Rosenberg, J., Greenhalgh, S. P., & Koehler, M. (2015). A performance assessment of teachers’ TPACK using artifacts from digital portfolios. In D. Rutledge & D. Slykhuis (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2015 (pp. 3390-3397). Chesapeake, VA: Association for the Advancement of Computing in Education (AACE).

Greenhalgh, S. P., Boltz, L. O., & Koehler, M. J. (2014, October). What’s in an (educational) game? Ub3r mechanics and l337 motifs! Paper presented at the Meaningful Play conference, East Lansing, MI.

Greenhalgh, S. P., Rosenberg, J. M., Zellner, A., & Koehler, M. J. (2014, March). Zen and the art of portfolio maintenance: Best practices in course design for supporting long-lasting portfolios. In M. Searson & M. N. Ochoa (Eds.), Proceedings of the Society for Information Technology & Teacher Education International Conference 2014 (pp. 1755–1761). Chesapeake, VA: Association for the
Advancement of Computing in Education (AACE).

Koehler, M. J., Rosenberg, J. M., Greenhalgh, S. P., Zellner, A., & Mishra, P. (2014, March). Can portfolio-based assessments demonstrate teachers’ TPACK? In J. Voogt (Chair), Artifacts demonstrating teachers’ technology integration competencies. Symposium conducted at the meeting of the Society for Information Technology and Teacher Education, Jacksonville, FL.

CAMPUS AND DEPARTMENTAL TALKS

2017 Copyright, Fair Use, and Creative Commons
Guest Lecture for MA in Educational Technology Year 1 Summer Hybrid Program
2017 28 Days Later: Twitter Hashtags as “Just in Time” Teacher Professional Development
Talk for EPET Program Prospective Students
2016 A Brief Introduction to Topic Modeling
Digital Humanities Workshop
2016 Copyright, Fair Use, and Creative Commons
Guest Lecture for MA in Educational Technology Year 1 Summer Hybrid Program
2016 State Educational Twitter Hashtags as Affinity Spaces
Talk for EPET Program Brownbag Seminar
2013 Best Practices in Course Design for Supporting Long-lasting Portfolios
Talk for EPET Program Brownbag Seminar

TEACHING

2013-2017 Instructor for MSU Educational Technology MA program
– Educational Technology Capstone Course
– Electronic Assessment for Teaching and Learning
– Technology and Leadership
– Teaching for Understanding with Technology
– Applying Educational Technology to Issues of Practice
– Learning in School and Other Settings
– Approaches to Educational Research
– Teaching Students Online
2017 Teaching Assistant for MSU Educational Psychology and Educational Technology PhD program
– Introduction to Qualitative Methods in Educational Research
2014-2016 Language Fellow for MSU Residential College in the Arts and Humanities
– French Integrated Language Option
2011-2012 Instructor for BYU Department of French and Italian
– First-Year French, Part 2

RELATED PROFESSIONAL EXPERIENCE

2016 Independent Content Developer, National Council of Supervisors of Mathematics
2014-2016 Consultant for French Oral Proficiency Test, MSU Residential College in the Arts and Humanities
2013 French, Debate, and Keyboarding teacher, American Heritage School, American Fork, Utah
2012 French student teacher, Lehi High School and Westlake High School, Utah
2009-2010 Assistant Instructional Designer, BYU Independent Study, Provo, Utah

SERVICE

Service to Profession

2016-2017 Co-chair, Games and Simulations special interest group (SIG), Society for Information Technology and Teacher Education International Conference
2015-2016 Communications Deputy, Division C, American Educational Research Association

Ad-hoc Reviewing

2016-2017 E-Learning and Digital Media
2016-2017 Society for Information Technology and Teacher Education International Conference
2016 TechTrends
2015-2015 Edited book: Examining the evolution of gaming

Departmental Service

2016-2017 Member of three practicum committees for junior PhD students
2016-2017 Member of faculty search committee for Educational Psychology and Educational Technology program
2015-2016 Co-coordinator, MAET Bridge webinar series
2015 Member of staff hiring committee for MA in Educational Technology program
2014-2015 Member of Social Media Council for the Educational Psychology and Educational Technology program
2014-2015 Editor, Ideaplay student blog
2014 Assistant Editor, Ideaplay student blog
2014 Invited Host and Invited Guest, MAET Bridge webinar series

Workshops and Outreach

Greenhalgh, S. P. (2016, March). Making your own educational games with Twine, Michigan Association for Computer Users in Learning conference, Grand Rapids, MI.

Greenhalgh, S. P. (2016, February). Practicing teaching using games, Workshop for visiting Indonesian teacher educators at Michigan State University.

Greenhalgh, S. P. (2015, October). Gaming in the classroom, professional development session at Ruth Fox Elementary School

Greenhalgh, S. P., Rosenberg, J. M., & Mehta, R. (2015, May). Online presence for graduate students: An introduction. BHEARD Scholar Conference, East Lansing, MI.

PROFESSIONAL AFFILIATIONS

American Educational Research Association

Association of Internet Researchers

Association for Educational Communications and Technology

Society for Information Technology and Teacher Education