Spencer P. Greenhalgh
Curriculum Vitae (download PDF)

620 Farm Lane, Room 447
East Lansing, MI 48824
greenha6@msu.edu
spencergreenhalgh.com

EDUCATION

Current Michigan State University Educational Psychology and Educational Technology PhD
2012 Brigham Young University French Teaching BA

FURTHER TRAINING

Current MSU College of Arts and Letters Digital Humanities Graduate Certificate
2016 MSU College of Comm. Arts and Sciences Serious Games Graduate Certificate
2016 HILT Workshops Text Analysis: From Object to Interpretation

AWARDS AND FELLOWSHIPS

2017 Alumni Fellowship
MSU College of Education
2017 Best Paper Award
SITE International Conference
2016 AECT Cross-Cultural Research Award
Association for Educational Communications & Technology
2016 Best Paper Award
SITE International Conference
2016 Digital Humanities Summer Program Funding
MSU College of Arts and Letters
2015 French Language Fellow
MSU Residential College in the Arts and Humanities
2014 French Language Fellow
MSU Residential College in the Arts and Humanities
2013 Dean’s Scholar Award
MSU College of Education

PUBLICATIONS

Journal Articles

Koehler, M. J., Arnold, B. J., Greenhalgh, S. P., Boltz, L. O., & Burdell, G. P. (2017). A taxonomy approach to studying how gamers review games. Simulation & Gaming. doi:10.1177/1046878117703680

Greenhalgh, S. P., Koehler, M. J. (2017). 28 days later: Twitter hashtags as “just in time” teacher professional development. Tech Trends, 61, 273–281. doi:10.1007/s11528-016-0142-4

Koehler, M. J., Greenhalgh, S. P., Rosenberg, J. M., & Keenan, S. F. (2017). What the tech is going on with teachers’ digital teaching portfolios? Using the TPACK framework to analyze teachers’ technological understanding. Journal of Technology and Teacher Education, 25, 31-59.

Greenhalgh, S. P., Rosenberg, J. M., & Wolf, L. G. (2016). For all intents and purposes: Twitter as a foundational technology for teachers. E-Learning and Digital Media, 13, 81-98. doi:10.1177/2042753016672131

Rosenberg, J. M., Greenhalgh, S. P., Koehler, M. J., Akcaoglu, M., & Hamilton, E. (2016). An investigation of State Educational Twitter Hashtags (SETHs) as affinity spaces. E-Learning and Digital Media, 13, 24-44. doi:10.1177/2042753016672351

Journal Articles Submitted for Publication

Greenhalgh, S. P., Koehler, M. J., & Boltz, L. O. (under review). The fun of its parts: The relationship between game features and player ratings in educational games. Submitted: February 2017

Book Chapters

Smith, J. P., & Greenhalgh, S. P. (in press). The role of (real) thinking in education: Why Dewey still raises the bar on educators. In L. J. Waks & A. R. English (Eds.), John Dewey’s Democracy and Education: A centennial handbook. New York, NY: Cambridge University Press.

Greenhalgh, S. P., Koehler, M. J., Boltz, L. O. (2016). What we like when we like educational games: Examining the effect of design features on player enjoyment. In L. Liu & D. C. Gibson (Eds.), Research highlights in technology and teacher education 2016 (pp. 95-102). Waynesville, NC: Association for the Advancement of Computing in Education (AACE). [Invited reprint of conference presentation in edited book]

Keenan, S., Rosenberg, J. M., Greenhalgh, S. P., & Koehler, M. J. (2016). Examining teachers’ technology use through digital portfolios. In L. Liu & D. C. Gibson (Eds.), Research highlights in technology and teacher education 2016 (pp. 197-204). Waynesville, NC: Association for the Advancement of Computing in Education (AACE). [Invited reprint of conference presentation in edited book]

Greenhalgh, S. P. (2016). Affordances and constraints of analog games for ethics education: Dilemmas and dragons. In K. D. Valentine & L. J. Jensen (Eds.), Examining the evolution of gaming and its impact on social, cultural, and political perspectives. Hershey, PA: IGI Global

Greenhalgh, S. P., & Koehler, M. J. (2015). “Pretty good practices” for the design of teacher portfolio courses. In M. L. Niess & H. Gillow-Wiles (Eds.), Handbook of research on teacher education in the digital age (pp. 256-280). Hershey, PA: IGI Global.

Rosenberg, J. M., Greenhalgh, S. P., & Koehler, M. J. (2015). A performance assessment of teachers’ TPACK using artifacts from digital portfolios. In L. Liu & D. C. Gibson (Eds.), Research highlights in technology and teacher education 2015 (pp. 189-196). Waynesville, NC: Association for the Advancement of Computing in Education (AACE). [Invited reprint of conference presentation in edited book]

Conference Presentations

Greenhalgh, S. P., Rosenberg, J. M., & Koehler, M. J. (2017, March). Avoiding madness in our methods: Considerations for Twitter research in teacher education. Paper presented at the Society for Information Technology and Teacher Education International Conference 2017, Austin, TX.

Greenhalgh, S. P., & Koehler, M. J. (2017, March). Tweeting in the time of terrorism: Who participates in a French hashtag-based affinity space, where, and how?. Paper presented at the Society for Information Technology and Teacher Education International Conference 2017, Austin, TX.

Rosenberg, J. M., Ackaoglu, M., Staudt Willet, K. B.., Greenhalgh, S. P., & Koehler, M. J. (2017, March). Tale of two Twitters. Paper presented at the Society for Information Technology and Teacher Education International Conference 2017, Austin, TX.

Staudt Willet, K. B., Koehler, M. J., & Greenhalgh, S. P. (2017, March). A Tweet by any other frame. Paper presented at the Society for Information Technology and Teacher Education International Conference 2017, Austin, TX.

Willis, J., Greenhalgh, S. P., Nadolny, L., Liu, S., Aldemir, T., Rogers, S., Trevathan, M., … and Oliver, W. (2017, March). Exploring the rules of the game: Games in the classroom, game-based learning, gamification, and simulations. Panel presented at the Society for Information Technology and Teacher Education International Conference 2017, Austin, TX.

Greenhalgh, S. P. (2016, October). Some of these games are not like the others: Educational board games, genres, and learning. Paper presented at the Association for Educational Communications and Technology International Convention 2016, Las Vegas, NV.

Greenhalgh, S. P., & Koehler, M. J. (2016, October). Teachers, Twitter, and terrorism: Combining digital research methods to study online educational conversations in France. Paper presented at the Association for Educational Communications and Technology International Convention 2016, Las Vegas, NV.

Nyland, R., Greenhalgh, S. P., Rosenberg, J. M., Koehler, M. J., Veletsianos, G., & Kimmons, R. (2016, October). Public data mining methods, ethics, & legalities. Panel presented at the Association for Educational Communications and Technology International Convention 2016, Las Vegas, NV.

Rosenberg, J. M., Greenhalgh, S. P., & Wolf, L. G. (2016, October). Participating from near and far: Analyzing online graduate learning communities with social network analysis. Paper presented at the Association for Educational Communications and Technology International Convention 2016, Las Vegas, NV.

Greenhalgh, S. P. (2016, April). Exploring the effect of second language proficiency on students’ completion of other game-based curricular tasks. Paper presented at the AERA Annual Meeting, Washington, D.C.

Arnold, B., Koehler, M., & Greenhalgh, S. P. (2016, March). Design principles for creating and maintaining immersive experiences in educational games. In G. Chamblee & L. Langlub (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2016 (pp. 502-508). Waynesville, NC: Association for the Advancement of Computing in Education (AACE).

Greenhalgh, S. P., Koehler, M. J., & Boltz, L. O. (2016, March). What features we like when we like educational games. In G. Chamblee & L. Langlub (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2016 (pp. 554-561). Waynesville, NC: Association for the Advancement of Computing in Education (AACE).

Greenhalgh, S. P., Rosenberg, J. M., & Wolf, L. G. (2016, March). For every tweet there is a purpose: Twitter within (and beyond) an online graduate program. In G. Chamblee & L. Langlub (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2016 (pp. 2044-2049). Waynesville, NC: Association for the Advancement of Computing in Education (AACE).

Keenan, S. F., Rosenberg, J. M., Greenhalgh, S. P., & Koehler, M. J. (2016, March). Examining teachers’ technology use through digital portfolios. In G. Chamblee & L. Langlub (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2016 (pp. 1084-1091). Waynesville, NC: Association for the Advancement of Computing in Education (AACE).

Koehler, M. J., Greenhalgh, S. P., & Boltz, L. O. (2016, March). Here we are, now entertain us! A comparison of educational and non-educational board games. In G. Chamblee & L. Langlub (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2016 (pp. 567-572). Waynesville, NC: Association for the Advancement of Computing in Education (AACE).

Rosenberg, J. M., Koehler, M. J., Akcaoglu, M., Greenhalgh, S. P., & Hamilton, E. R. (2016, March). State Educational Twitter Hashtags: An introduction and research agenda. In G. Chamblee & L. Langlub (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2016 (pp. 355-360). Waynesville, NC: Association for the Advancement of Computing in Education (AACE).

Greenhalgh, S. P., Rosenberg, J. M., Keenan, S., & Koehler, M. J. (2015, November). An investigation of the use of digital portfolios for understanding educators’ technology knowledge. Paper presented at the Association for Educational Communications and Technology Conference, Indianapolis, IN.

Rosenberg, J. M., Akcaoglu, M., Hamilton, E., Greenhalgh, S. P., & Koehler, M. J. (2015, November). Tweeting U.S.A.: An examination of State Educational Twitter Hashtags (SETHs). Paper presented at the Association for Educational Communications and Technology Conference, Indianapolis, IN.

Kwong, J., Greenhalgh, S. P., & Hartman, D. K. (2015, May). The child, the curriculum, and computer games: The digital gamification of education in the U.S. Keynote address at the 1st International Congress of the Turkic World Children’s Games and Toys, Eskişehir University, Eskişehir, Turkey.

Greenhalgh, S. P., Kwong, J., & Hartman, D. K. (2015, May). The gamification of teaching and learning in U.S. schools: Concepts, practices, designs, and technologies. Keynote address at the 14th USOS Symposium, Bartin University, Bartin, Turkey.

Boltz, L. O., Arnold, B. & Greenhalgh, S. (2015). Players, features, and enjoyment: Entertainment games as models for educational games. In D. Rutledge & D. Slykhuis (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2015 (pp. 822-829). Chesapeake, VA: Association for the Advancement of Computing in Education (AACE).

Koehler, M., Greenhalgh, S. P., & Zellner, A. (2015). Potential applications of sentiment analysis in educational research and practice – Is SITE the friendliest conference? In D. Rutledge & D. Slykhuis (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2015 (pp. 1348-1354). Chesapeake, VA: Association for the Advancement of Computing in Education (AACE).

Rosenberg, J., Greenhalgh, S. P., & Koehler, M. (2015). A performance assessment of teachers’ TPACK using artifacts from digital portfolios. In D. Rutledge & D. Slykhuis (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2015 (pp. 3390-3397). Chesapeake, VA: Association for the Advancement of Computing in Education (AACE).

Greenhalgh, S. P., Boltz, L. O., & Koehler, M. J. (2014, October). What’s in an (educational) game? Ub3r mechanics and l337 motifs! Paper presented at the Meaningful Play conference, East Lansing, MI.

Greenhalgh, S. P., Rosenberg, J. M., Zellner, A., & Koehler, M. J. (2014, March). Zen and the art of portfolio maintenance: Best practices in course design for supporting long-lasting portfolios. In M. Searson & M. N. Ochoa (Eds.), Proceedings of the Society for Information Technology & Teacher Education International Conference 2014 (pp. 1755–1761). Chesapeake, VA: Association for the
Advancement of Computing in Education (AACE).

Koehler, M. J., Rosenberg, J. M., Greenhalgh, S. P., Zellner, A., & Mishra, P. (2014, March). Can portfolio-based assessments demonstrate teachers’ TPACK? In J. Voogt (Chair), Artifacts demonstrating teachers’ technology integration competencies. Symposium conducted at the meeting of the Society for Information Technology and Teacher Education, Jacksonville, FL.

TEACHING

Courses Taught

  • Teaching for Understanding with Technology (hybrid MA course)
  • Adapting Innovative Technologies in Education (hybrid MA course)
  • Applying Educational Technology to Issues of Practice (hybrid MA course)
  • Learning in School and Other Settings (hybrid MA course)
  • Technology and Leadership (hybrid MA course)
  • Approaches to Educational Research (hybrid MA course)
  • Electronic Assessment for Teaching and Learning (online MA course)
  • French Integrated Language Option (face-to-face extracurricular activity)
  • First-Year French, Part 2 (face-to-face BA course)

Courses Assisted

  • Proseminar in Educational Technology (online MA course)
  • Teaching Students Online (online MA course)

Courses Able to Teach

  • Introduction to Learning Theory
  • Proseminar in Educational Technology
  • Digital and Computational Methods in Educational Research
  • R for Statistical Programming and Analysis in Educational Research
  • Social Media in Education
  • Introduction to Game-based Learning

SERVICE

Service to Profession

2016-2017 Co-chair, Games and Simulations special interest group (SIG), Society for Information Technology and Teacher Education International Conference
2015-2016 Communications Deputy, Division C, American Educational Research Association

Reviewing

2016 Ad-Hoc Reviewer, TechTrends
2016 Ad-Hoc Reviewer, E-Learning and Digital Media
2015 Ad-Hoc Reviewer, Examining the evolution of gaming and its impact on social, cultural, and political perspectives.

Departmental Service

2016-2017 Member of faculty search committee for Educational Psychology and Educational Technology program
2015-2016 Co-coordinator, MAET Bridge webinar series
2015 Member of staff hiring committee for Master of Arts in Educational Technology program
2014-2015 Member of Social Media Council for the Educational Psychology and Educational Technology program
2014-2015 Editor, Ideaplay student blog
2014 Assistant Editor, Ideaplay student blog
2014 Invited Host and Invited Guest, MAET Bridge webinar series

Workshops and Outreach

Greenhalgh, S. P. (2016, March). Making your own educational games with Twine, Michigan Association for Computer Users in Learning conference, Grand Rapids, MI.

Greenhalgh, S. P. (2016, February). Practicing teaching using games, Technology in Teacher Education workshop for visiting Indonesian teacher educators at Michigan State University.

Greenhalgh, S. P. (2015, October). Gaming in the classroom, professional development session at Ruth Fox Elementary School

Greenhalgh, S. P., Rosenberg, J. M., & Mehta, R. (2015, May). Online presence for graduate students: An introduction. Presented at BHEARD Scholar Conference, East Lansing, MI.

PROFESSIONAL AFFILIATIONS

Association for Educational Communications and Technology

Society for Information Technology and Teacher Education