- Third-year student in MSU’s Educational Psychology and Educational Technology PhD program.
- Instructor with MSU’s Master of Arts in Educational Technology program.
- French Language Fellow with MSU’s Residential College in the Arts and Humanities
I’m interested in:
- Serious Games
- Academic Research
Background Related to Serious Games
I came to MSU to study educational technology broadly but games and education specifically. I’ve used analog games in some of the debate and French classes I’ve taught to help situate my students in environments and tasks that (I hope!) are conducive to learning. I also do research at the intersection of games and learning.
What I Hope to Learn from the Serious Games Graduate Certificate Program
I love playing and researching games, and I’ve tried to adapt games I know about for teaching, but I don’t really know much about designing them. I’ve always wanted to learn about the game design process, and even if I never become an educational games designer, I think that knowing what that involves will help me in the other work I do.
Something I’m Passionate About
I’m fascinated by how players make decisions in games, especially when those decisions have an ethical element to them. I think that ethical thinking and reflection is something that we (i.e., humans generally) don’t do enough of, and I firmly believe that games can provide us with opportunities to practice those skills.
MI 830 Projects
- GameLab 1: Adaptation [Google Doc] [PDF]
- GameLab 2: Serious Game Concepts [Google Doc] [PDF]
- GameLab 3: Core Mechanic Visualization [Google Doc]
- GameLab 4: Test & Revise Core Mechanic [Google Doc] [PDF]
- GameLab 5: Gamification
- Epic Quest 1: Concept Proposal [Google Doc] [PDF]
- Epic Quest 2: Playtest Report [Google Doc] [PDF]
- Epic Quest 3: Pitch
- Epic Quest 4: Gameplay Video & Site